|
Disclaimer: The course information below is current as of April 4, 2002, is intended for informational purposes only, and does not constitute a legal contract between the University of Utah and any person or entity.
This Web document is updated twice a year, on or about the first day of registration for Fall and Spring semesters.
2000 Computers and the Arts
(3)
This class introduces the basic concepts of the computer as a visual tool. Class participants apply those concepts through creative projects. The curricular strategy is that each new project builds on the previous one.
3000 Intro:Net-Designing for the Web
(4)
Prerequisite: FA 2000 or instructor's consent.
This course covers the concepts and practice of creating for the World Wide Web.
3200 Experimental Animation, Video, and the Web
(4)
Prerequisite: FA 2000 and acceptance into the ArtsTech program, or Film major, or instructor's consent.
This course is designed to help students establish an aesthetic and evolve a form that speaks of a personal vision. The spirit of this hands-on course is exploratory. Students are offered an introduction into the aesthetic, techniques, and historical evolution of experimental media.
3300 Introduction to Computer Music Technology
(4)
Prerequisite: FA 2000/ Arts Technology students, or Instructor's Consent.
Introduction to music production using computer technology. Topics include music notation, MIDI control, digital audio editing, and software sythesis as it relates to digital arts technology. Fundamental operation and interfacing of current digital audio computer hardware examined. For both musicians and non-musicians.
3400 Introduction to Media Effects
(4)
Prerequisite: FA 2000 or instructor's consent.
An in-depth look into Special Effects and Animation for broadcasting mediums, namely television and the internet. The study will involve tools such as Adobe After Effects, PhotoShop, Illustrator, and LiveMotion. Will also review other tools and options in the field. Projects will include .SWF animation, video effects, and post-production.
3450 Introduction to Media Authoring
(4)
Prerequisite: FA 2000 or instructor's consent.
An in-depth look into CD and DVD authoring. Tools will include Macromedia Director and Apple's DVD Studio Pro. Other tools and options will be reviewed. These will include QuickTime Pro, iMovie and Flash integration. Projects will include a fully functional CD interface, and DVD interface design.
3500 Integrating Technology in Performance Art
(4)
Prerequisite: FA 2000 or instructor's consent.
Class will investigate several aspects of Performance Art with a focus on the integration of multimedia and digital technology. Students will study a brief history of performance art, have exposure to a variety of art forms, and cover different technological options in multimedia. A final project will be presented at the end of the semester.
3600 Writing for New Media
(3)
With the advent of CD ROM, DVD, and the World Wide Web, the role of the writer is changing. Today's writer must be keenly aware of the technological and creative ramifications of this new medium. This course will provide students with a theoretical base to write in various multimedia environments as well as the practical tools necessary to develop interactive, non-linear documents.
3700 Multimedia Graphic Design for the Arts
(4)
Prerequisite: FA 2000 or instructor's consent.
Looks at Adobe Photoshop as a tool to create rich media for photography, advertising, web pages, and animation. Related software includes Adobe Illustrator and others. Provides a thorough introduction to the use of digital imaging technology.
3710 Beginning Film Making
(4) Cross listed as FILM 3710.
Introduction to basic film-making techniques using dramatic and documentary forms. VHS video and digital editing equipment provided.
3800 Special Topics in Arts Technology
(1 to 5)
Prerequisite: Acceptance to the ArtsTech program and departmental consent.
A variety of topics in arts and technology.
4100 Interactive Media Design
(4)
Prerequisite: FA 2000 or instructor's consent.
This course focuses on concepts of interactive multimedia technology in the context of web design, although the technology can be distributed in many other mediums. Projects combine graphics, sound, animation, text, and video to create interactive digital content. Discussions include layout and design of graphics.
4300 3D Computer Modeling for Animation
(4) Cross listed as THEAT 5160.
Three-dimensional computer modeling and rendering for the arts. Create characters, objects, and environments specifically to support visualization in all its forms, including animation, gaming, web, and film-making.
5290 Advanced Computer Animation
(4)
Prerequisite: FILM 3190
Production of computer animation films and videos.
5600 Animation Production
(1 to 4)
Prerequisite: FA 2000, instructor's consent, or Film Studies major.
Techniques of professional animation production. For advanced students who already have an animated project in the works, the course covers all the necessary steps for completion to a final film.
5900 Independent Research Project
(1 to 5)
Prerequisite: Acceptance to the ArtsTech program and departmental consent.
Individual projects in Arts Technology research.
6290 Advanced Graduate Computer Animation
(4)
Prerequisite: Film 6190.
Production of computer anmiation films and videos.
6500 Graduate Project in Arts Technology
(3 to 8)
Prerequisite: Department consent required.
Independent study projects that merge modern digital technology with traditional forms of creative expression.
6800 Graduate Seminar in Arts Technology
(1 to 5)
Prerequisite: Department consent required.
Seminar discussions and assignments challenge participants to explore new methods of merging traditional fine and performing arts with digital technologies.
|